Items
190 items known to the world.
Armour
Ashweave capeA long fall of ash-cloth. Embers climb it and go out near the collar.Ashweave hoodA hood woven from settled ash. The air above it wavers.Ashweave mantleA shoulder-drape that smoulders faintly at the edges without ever burning.Ashweave robeCloth spun out of heat-shimmer and cinder. The hem is permanently scorched.Ashweave slippersSoft-soled, and they leave a faint print of ash wherever they fall.Ashweave trousersThey drift as though the still air were moving.Barkhide bootsRoot-soled boots that grip wet stone like they mean it.Barkhide bucklerA knot of hollowroot heartwood, harder than it has any right to be.Barkhide hoodCured bark pressed over tanned hide. It smells of deep loam and old sap.Barkhide jerkinOverlapping plates of heartwood bark, laced to hide. Taken from the waking root itself.Barkhide leggingsBark-scaled leggings, still faintly green along the seams.Barkhide mantleA shoulder-guard of curled bark. Somewhere under the lacquer it is still growing.Bronze bootsBronze-capped marching boots.Bronze chestplateHammered bronze plates over a padded jack.Bronze med helmA medium sized helmet, hammered from bronze.Bronze platelegsBronze-plated leg guards. They clank when you walk.Bronze shieldA sturdy shield of hammered bronze.Bronze shouldersBronze pauldrons with strapped arm and hand guards.Cinderhide bootsThick-soled and heat-proof. Made for walking on ground that is still cooling.Cinderhide bucklerBoiled hide over a ring of bone. Light enough to pray around.Cinderhide hoodHide cured in ash smoke, hung with small charred charms.Cinderhide jerkinAsh-tanned leather strung with bone fetishes. It smells of the pyre.Cinderhide leggingsSmoke-hardened leggings, scorched pale along every crease.Cinderhide mantleA mantle of layered hide and bone, worn by those who tend the dying.Duskiron bootsBroad-soled boots shod in duskiron. They ride the dunes well.Duskiron chestplateA cuirass of dusk-dark plate. It stays cool through the noon glare.Duskiron helmA full helm of duskiron, its slit visor lined with desert felt.Duskiron platelegsDuskiron leg plates over sand-scoured leather.Duskiron shieldA kite shield faced in duskiron. Sand slides off it like water.Duskiron shouldersDuskiron pauldrons with hanging desert drapes.Emberforged bootsSabatons soled in cooled obsidian. Ash does not stick to them.Emberforged chestplatePlate quenched in the Cinderfell itself. The seams never stopped glowing.Emberforged helmA blackened greathelm, its visor slits still banked with forge-light.Emberforged pauldronsRidged pauldrons that shrug off falling cinders.Emberforged platelegsVented greaves that breathe heat like a chimney.Emberforged shieldA slab of dark iron with a heart of banked coals.Gloomsilk capeA long drape of gloom-woven silk. It hangs a little heavier than it should.Gloomsilk hoodA hood of marsh-spun silk, grey-green and faintly damp. It never quite dries.Gloomsilk mantleA layered shoulder-wrap of bog silk, stitched with pale root-fibre.Gloomsilk robeWoven from silk drawn out of the deep swamp. The pattern moves if you stop looking.Gloomsilk slippersSoft-soled and silent. They leave no print in the mud, which is unnerving.Gloomsilk trousersLoose swamp-silk that sheds water and clings to nothing.Iron bootsIron-shod boots. Mind your toes — or rather, don't.Iron chestplateA soldier's cuirass of riveted iron plate.Iron med helmA medium sized helmet.Iron platelegsIron-plated leg guards, heavy but reassuring.Iron shieldA heavy round shield of riveted iron plate.Iron shouldersRiveted iron pauldrons; the guards run wrist to shoulder.Leather bootsSturdy boots of tanned leather.Leather bucklerA small round shield of boiled leather over a wooden frame.Leather chapsSupple leather leg-guards, quiet where platelegs clank.Leather coifA snug leather cap. Better than nothing between an axe and your ears.Leather spauldersLayered hide shoulder-guards, laced with sinew.Leather tunicA tanned-hide tunic that turns a glancing blow and never slows you down.Mage's hatA soft pointed hat in midnight blue. It keeps ideas in and rain out.Mage's robe bottomsLoose blue robes that whisper along the floor as you walk.Mage's robe topA hooded acolyte's robe of deep blue cloth, sashed at the waist.Silk capeA cape of midnight silk that moves half a breath after you do.Silk hoodA weightless hood of spider silk. The world sounds closer with it up.Silk robeA flowing robe of woven spider silk. Nothing snags, nothing binds.Silk shawlA gossamer shawl pinned at the shoulder. It catches light like frost.Silk slippersSoft-soled slippers. Your footsteps simply stop existing.Silk trousersCool, whisper-thin trousers. A duellist's choice.Wightweave capeA cape of layered grave-cloth. It drags a little fog with it.Wightweave hoodA deep hood of grave-cloth. Whatever it muffles, it is not sound.Wightweave mantleA shroud folded across the shoulders, pinned with a rusted crown-band shard.Wightweave robeA robe stitched from barrow shrouds. It hangs as if there were wind indoors.Wightweave slippersSoft shroud-cloth soles. They leave no print in the peat at all.Wightweave trousersGrave-cloth leggings. The moor's damp never quite gets through them.Wolfhide bootsFur-lined boots of cured wolf leather. Winter loses interest in your toes.Wolfhide bucklerA rimmed buckler faced in layered wolf leather. It has taken teeth before.Wolfhide hoodA hunter's hood of wolf leather, the guard hairs left proud at the brow.Wolfhide jerkinThick wolf-leather over the chest, stitched in overlapping rows.Wolfhide leggingsWolf-leather leggings, warm in the snow and silent in the brush.Wolfhide mantleA wolf-pelt mantle across the shoulders. Strangers give you room.Wooden shieldA solid wooden shield.Wool capeA warm travelling cape of woven wool.
Curiosities
Currency
Enchanting cores
Ashbone coreA smouldering knot of the Champion's marrow. Lesser gear drinks it greedily.Cinderheart coreA knot of stone with a fire still trapped inside it, beating slowly.Rimefang coreA shard of glacier-heart, still breathing frost. Strong enough for iron.Tomb King coreThe cold coal that burned in a dead king's chest. Duskiron drinks it.Widow coreThe green coal that burned in the Widow's lantern eye. Cloth and iron alike drink it.
Food
BreadNice crispy bread.Burnt fishThis fish is ruined.Burnt shrimpsCharred beyond recognition.Cooked bear meatRich roast bear. Eating it feels like winning the argument twice.Cooked beefSeared beef, pink in the middle if you were quick.Cooked boar meatRoast boar, crackling and all. The Heartlands' best meal below the inn.Cooked chickenRoast chicken, golden and greasy. The hamlet's Sunday.Cooked deer meatRoast venison, lean and dark. The wood's plainest good meal.Cooked muttonRoast mutton, crisp at the edges. A shepherd's supper.Cooked stag meatA hunter's feast, seared through. The forest's best table.FishSome freshly cooked fish.GloomberriesPlump violet berries with a faint glow. Sweet, with an aftertaste of midnight.ShrimpsSome nicely cooked shrimps.Swamp eelRich, oily eel meat. It'll keep you swinging well past a fish supper.
Food & drink
Duskmere stoutBlack as a bog at midnight, with a head like cream.Glass of red wineA generous pour of Lightshire red. Notes of berry and woodsmoke.Raw bear meatA heavy, dark slab of bear. It cost somebody a fight.Raw beefA thick slab of beef. The cow did not see the point of it either.Raw boar meatA dark, gamey cut of wild boar. It fought for every ounce.Raw chickenA plucked chicken. Somebody else did the plucking, thankfully.Raw deer meatA lean cut of venison. It deserves better than my cooking.Raw fishFreshly caught. It would fry up nicely.Raw muttonA fatty cut of mutton. Still smells faintly of the field.Raw shrimpsI should try cooking these.Raw stag meatA prime cut from a great stag of the Old Wood.Raw swamp eelA long, muscular eel from the mire. It's still trying to escape.Tankard of beerCold, foamy, and honest. The Gilded Tankard's bread and butter.Vintage wineOdella's cellar pride. The dust on the bottle is older than you.
Jewellery
Materials
Ball of woolSpun from a sheep's fleece, wound tight.Bolt of silkSpider silk wound into shimmering cloth. It pours over the hand like water.Bone dustFinely ground bones. Popular with gardeners and necromancers.FeatherLight as... well, itself.GemA cut gemstone, red as a dying ember. Somebody will pay for this.Ground spider eyeA gritty crimson powder. Best not to ask what it's for.LeatherA supple piece of tanned hide.Wolf leatherCured wolf pelt, supple but thick enough to turn a blade.
Miscellaneous
Alchemy benchGlassware, a burner, and a faint smell that never leaves.BedA proper bed. Somewhere to not sleep, since nobody needs to.Boar tuskA curved yellow tusk. The bounty board pays for these.BookshelfEmpty shelves ask questions of a person.Burnt meatDeer, bear, stag — impossible to say now.Burnt swamp eelIt fought the fire and lost.ChairSturdy enough for a long evening.Enchanting altarHums faintly when nobody is looking at it.Fang powderGround snow-wolf fang, cold to the touch.Frog leg pasteA springy green paste. Twitches if you watch it too long.Gloomberry pulpCrushed gloomberries, faintly luminous. Smells like dusk.Key to DuskmereA heavy iron key, cold as the forest it came from. It fits the moss-eaten gate on the southern road.Rough hideAn untreated animal hide, stiff and smelling of the field.Smithing forgeA forge of your own. The neighbours will hear it.Sunscorch relicA sun-cult token of glazed clay and gold leaf, prised out of the tomb ruins.TableFour legs and a top. The rest is up to you.Tailoring loomWarp, weft, and a stool you'll spend hours on.ToadstoneA murky amber jewel said to grow in the skull of an elder frog. It's warm.Wayfarer's CharmA small brass compass rose on a cord. It hums faintly toward Lightshire — once it has seen the town, it can carry you back there.WightclothGrave-shroud lifted off a barrow wight. Cold to the hand, and it stays cold.Wolf fangA curved white fang. The tip finds your thumb even when you're careful.Wolf peltA thick winter pelt, frost still melting out of the guard hairs.
Monster drops
Mounts
Ores & bars
Bronze barA bar of freshly smelted bronze.Copper oreA lump of rock veined with orange copper.Duskiron barA bar of smelted duskiron, matte as a moonless night.Duskiron oreDesert rock threaded with a dusk-dark metal. It is colder than it should be.Iron barA bar of freshly smelted iron.Iron oreA lump of rock heavy with dark iron.Tin oreA lump of rock flecked with silvery tin.Zinc oreA lump of rock threaded with cold blue-grey zinc.
Pets
Potions
Healing potionBone dust and gloomberries, settled to a dark red. Drinking it knits flesh in a hurry.Potion flaskAn empty glass flask, waiting to hold something potent.Potion of AccuracyGrit and eye in suspension. The world sharpens at the edges.Potion of DefenceChalky bone-dust brew. Your skin remembers being armour.Potion of HasteFang and frog in a cold emulsion. Your pulse runs ahead of you.Potion of ManaA crimson swirl of ground spider eye. Tastes of static.Potion of RegenerationA violet draught that hums softly. Wounds close twice as fast.Potion of SwiftnessFrog-leg essence. Your feet feel three sizes lighter.
Quest items
Resources
Tools
Weapons
Apprentice staffA knotted walking staff crowned with a pale focusing crystal.Ashbone cleaverThe Champion's rusted slab, notched and ember-riveted. Still warm.Ashweave emberstaffA charred stave cradling a live ember that answers when you speak to it.Bronze swordA razor sharp sword.Bronze-core wandA dark wand turned around a core of bronze. The hum is louder.Cinderhide censerA hanging censer of pierced iron. The coal inside has never once gone out.Duskiron swordA long blade of duskiron. The edge shows no glint at all.Emberforged greatswordForged in a caldera and never fully cooled. The fuller runs red in the dark.Fishing rodUseful for catching fish.Iron shankA crude dagger of scrap iron. Quick, if not pretty.Iron swordA proper soldier's blade, honed to a grey gleam.Wooden wandA turned wand of pale wood. It hums, very faintly.Wyrmfang bladeA dune wyrm's fang, socketed and bound. Still faintly warm at the root.