
A Wizardly Introduction
The Wizard awaits you.
Start: Wizard15 stagesRewards: 1× Bronze axe, 50× Copper, 1× Fishing rod, 1× Copper, 1× Tinderbox, 1000 attack XP, 1× Bronze sword, 1× Wooden shield, 1× Iron med helm, 250× Copper, 500 character XP, 1× Bronze pickaxe, 1× Leather tunic, 1× Leather chaps, 1× Leather boots, 5× Bread, 5× Shrimps

Four Stones, One Ship
A man sits inside the ring of standing runestones, watching the sky.
Start: Sil the Ringwarden8 stagesRewards: 1× Dark orb, 1× Wooden wand, 150× Copper, 350 character XP, 150 enchanting XP

The Mill That Never Stopped
The windmill above the Heartlands has been turning for a season with no miller in it.
Start: Road warden6 stagesRewards: 1× Letter, 1× Wool cape, 800× Copper, 1200 character XP, 350 smithing XP

The Good Hat
Someone gave the Highpass snowman their good hat, and it is far too good a hat.
Start: Traveler5 stagesRewards: 1× Letter, 1× Wolf fang amulet, 1200× Copper, 2500 character XP, 450 tailoring XP

Iron and Ember
Bram's forge is built and cold. What it wants now is iron worth burning and a temper worth learning.
Start: Bram5 stagesRewards: 1× Ashbone core, 500× Copper, 4500 character XP, 800 smithing XP, 500 mining XP

The Nine and the Ninth
Nan Hollow counts nine standing stones in a circle that every record says holds eight.
Start: Nan Hollow7 stagesRewards: 1× Light ring, 1× Bronze-core wand, 3500× Copper, 8000 character XP, 1200 woodcutting XP, 1500× Copper, 1500 woodcutting XP